Roblox UGC cost calculator

Plan what you need before the first sale. Separate paid submission attempts from publishing advances, then download your assumptions.

Start with a standard non-Limited item

Preset snapshot: October 6, 2026. Verify current Roblox fees. These presets exclude emissive items, Limiteds, and classic clothing.

Submission fees
240 Robux
Publishing advances
4,500 Robux
Other production
0 Robux

Robux needed upfront

4,740 Robux

3 × 1 × 80 submission fees + 3 × 1,500 advances + 0 other costs.

Future rebates and sales are excluded. This estimate assumes each planned item reaches publication after the entered number of paid submissions. Subscription costs in other currencies are excluded.

How the calculation works

Submission fees equal item count × paid submissions per item × fee per submission. Publishing advances equal item count × advance per item. Add your other production budget to obtain the upfront Robux total.

Worked example

Three standard non-Limited hats, two paid submissions each, an 80 Robux submission fee, and a 1,500 Robux advance per hat produce 480 Robux in submission fees plus 4,500 in advances: 4,980 Robux before other production costs.

Check the assumptions before spending

The three presets use Roblox’s fee snapshot checked October 6, 2026. Edit the fields to match the current official fee schedule and your actual confirmation screen. Free Limiteds, paid Limiteds, emissive items, and classic clothing need their own fee model.

Why rebates are excluded

A possible future rebate does not reduce the balance needed to pay an advance today. Record actual rebates separately after they arrive. This tool forecasts neither sales nor profit.

Read the UGC upload-cost guide for budgeting examples and eligibility checks. Then explore the monetization hub. No inputs are sent to a server.